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<h1 class="entry-title">IASPM-US Website CFP: “On My Video Phone”: Popular Music on Screens</h1>
<p class="headline_meta">by <span class="author vcard fn">Mike D'Errico</span> on <abbr class="published" title="2013-06-04">June 4, 2013</abbr></p>
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<p align="center"><img class="size-full wp-image-4021 aligncenter" alt="iaspm typewriter" src="http://iaspm-us.net/wordpress/wp-content/uploads/2013/03/iaspm-typewriter.jpg" height="298" width="298"></p>
<p align="center"><i>“If you want me you can watch me on your video phone” –Lady Gaga</i><i> </i></p>
<p>In his 1991 article “The Computer for the Twenty-First Century,” Mark
Weiser envisioned a future mediascape of “ubiquitous computing,” in
which computer screens would become so pervasive and commonplace that
the technologies would become virtually indistinguishable from the
fabric of everyday life. As he writes, “we are in the personal computing
era, person and machine staring uneasily at each other across the
desktop. Next comes ubiquitous computing, or the age of calm technology,
when technology recedes into the background of our lives.” In the two
decades since the publication of this essay, we have witnessed the
emergence and widespread use of pervasive portable computers, cell
phones and other “smart devices,” streaming movie and television
services, the integration of digital video into live performances of
popular music, and haptic interfaces for video games and mobile media.
Together, these technologies have helped in shaping the audio-visual
into a multimedia, multi-sensory experience. As various screen
technologies merge with the multifarious forms of popular music, what
happens to social, cultural, and political space in which these screens
are enmeshed?</p>
<p>The IASPM-US website seeks 1,000-1,500 word essays, performance
reviews, or alternative multimedia submissions (interactive web
projects, podcasts, short video documentaries or presentations, etc.),
presenting and reflecting on the use of popular music in film,
television, video games, mobile media, and other forms of interactive
performance.</p>
<p>Possible topics include, but are not limited to:</p>
<ul><li>Popular music on TV</li><li>Experiencing popular music across media forms</li><li>Touch screen technology and sonic embodiment</li><li>Cinematic sound design</li><li>Popular music and advertising</li><li>Private vs. public experience in mobile media</li>
<li>Digital audio production (DAWs, smartphone apps, etc.)</li><li>Sonic experience in virtual worlds</li><li>Multimedia performances</li></ul>
<p>No matter the submission format or topic, including both text and
multimedia (audio or video footage, SoundCloud or YouTube examples,
images) is highly encouraged.</p>
<p><b>Deadline for proposals is 26 June 2013.<i> </i></b>Please submit drafts and multimedia files as attachments to Mike D’Errico at <a href="mailto:theatticbat@gmail.com">theatticbat@gmail.com</a>. Accepted submissions will appear on the IASPM-US website during July 2013.</p>
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</div><a href="http://aspm-us.net/iaspm-us-website-cfp-on-my-video-phone-popular-music-on-screens/">aspm-us.net/iaspm-us-website-cfp-on-my-video-phone-popular-music-on-screens/</a><br clear="all"><br>-- <br><div>carlos palombini<br>
pesquisador visitante, centro de letras e artes, unirio<br></div><a href="http://ufmg.academia.edu/CarlosPalombini" target="_blank">ufmg.academia.edu/CarlosPalombini</a><br><a href="http://proibidao.org" target="_blank">proibidao.org</a><br>
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